These interviews of ZHdK game design BA alumni Julie Baechtold, Filipe Simonette and Sonja Böckler were conducted at video games fair Gamescom in 2016. I haven’t published this earlier because I had the unrealistic ambition (from today’s point of view) to translate them in both French and German and publish the two versions simultaneously. It would have been a nice symbol, wouldn’t it? So finally, here are these interviews in English, as they were conducted.
Both games were available on VR platforms. A second article is dedicated to the non-VR games.
The game of Julie Baechtold and Filipe Simonette is called Watcher http://kinwatchers.com/
The game of Sonja Böckler & Michael Müller is called Meantime http://meantimegame.ch/
This was their first time at Gamescom.